Creative Team (2021)

The Alongame Shelves in 2021 was made possible by a team of creatives and makers from across theatre and gaming. The core team was made up of Thryn Henderson, Mo Holkar, Chloe Mashiter, Hannah Raymond-Cox and Isa S-A.

A photo of a white person with silver hair and transparent glasses poses in front of an old stone wall. They are wearing a black sweatshirt with a white ribcage on it, a tooth necklace and a homemade paper skull mask - one eye is visible (blue) and they seem to be smiling.
Thryn Henderson (they/them)

Creative Team Member

Twitter: @thairyn

Thryn is a non-binary game designer, performer and crafts person skulking round the North. They make videogames, live games, ttrpgs and larps – mostly exploring weirdness, ritual, fabulism, and concept fantasy. They’re also half of the Furtive Shambles crew behind the Shambles games events, Small Town Skeletons, and RYNE.

A head-and-shoulders photo of a person with brown hair and brown eyes, in front of the join of two red-brick walls
Mo Holkar (he/him)

Creative Team Member

Twitter: @mo_holkar

Mo Holkar is a UK-based larp designer who’s particularly interested in games as spaces for creativity. His own larp designs, writings, etc can mostly be found at, and he’s also part of the Larps on Location creative team. He’s an organiser of The Smoke and The Game Kitchen, and an editor at Nordic Larp.

Chloe Mashiter (she/they/he)

Lead Creative

Twitter: @chloemashiter

Chloe is an agender theatre- and game-maker, specialising in interactive, immersive and game-based performance. They publish ttrpgs and larps as roll / flip / draw and are an Associate Artist at Coney. Their work spans megagames (Republic for Upstart Theatre), street games (various for Fire Hazard games) and game-like immersive shows (Crisis, What Crisis? for Parabolic Theatre).

A photo of a white person with long brown hair, grey eyes, red lips, a mole near the mouth, and large dark-rimmed glasses is smiling in front of a tidepool. She is wearing a dark shirt with a diamond cutout on the chest.
Hannah Raymond-Cox (she/her)

Creative Team Member

Twitter: @challahoutloud

Hannah Raymond-Cox is a Hong-Kong born writer, poet, and actor who’s been working in immersive and interactive media for 7 years. Her game-focused work includes writing, developing, and performing in projects ranging from 5 star immersive/interactive episodic gamified theatre to games based on Totally Stabbing Caesar. She’s currently working on an interactive digital and physical poetry installation game in her capacity as recipient of Creative Youth Development Award. Highlights of her portfolio career include: two commissioned poems by the Southbank Centre and National Poetry Library, a Poetic Choose Your Own Adventure Tour of St Andrews, and her debut book published by Burning Eye Books (and its associated national tour). 

Photo of a smiling mixed race woman with long red and blonde hair and brown eyes, holding a prop sword over her shoulder
Isa S-A (she/her)

Creative Team Member

Twitter/Instagram: @EvilCleverDog


Isa works primarily as a designer and creative producer for stage and film. She has co-founded her own production company – After Eden Productions  – as well as had work showcased in venues such as the National Theatre, Royal Exchange, Stratford Circus, Jackson’s Lane and The Kiln. She also does professional cosplay work and content creation, utilising her background in design for performance. More recently, she has also taken up streaming TTRPGs, and has played in permanent and guesting roles on multiple TTRPG podcasts and livestreams.

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